Tuesday, 8 July 2008

Usability Test - Computer Screen Based

Date: 2nd July 2008

Participants:


Babu Rahman: Aged 17
Shyan Rahman: Aged 32
Ahbida Rahman: Aged 49
Janjeb Rahman: Aged 55

Technique:

After setting the scene to the subjects (you walk onto a train platform and you see this image on the other side of the wall), I tell them to do whatever they naturally do on entering a train station.

Babu: Understands the concept quickly and plays the game, moving his arms appropriately

Shyan: Goes for the mouse immediately and realises it's not mouse-based. This is mainly because of the fact it is being tested on a computer.

Ahbida: Ahbida, who is not technologically savvy at all, understands very fast, since the game reacted with her as soon as she walked by. Seeing herself reflected, she started bashing the balls with vigour.

Janjeb: Was fascinated, and is a football fan, so he bumped the balls on the top of his head, expecting them to be bouncey footballs.

Reaction:

Single User:
The users had fun, popping the balls, they were a little more reserved alone.

Multiuser:
The technology worked fine, the users enjoyed playing with each other, laughing and being far more relaxed, hitting each other's balls and being sociable.

Quotes:
"It's addictive!" by Dieter De Deuschaever

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