Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Tuesday, 1 July 2008

Flexible OLEDs and amorphous silicon.

OLED technology is used in commercial applications such as small screens for mobile phones and portable digital audio players (MP3 players), car radios, digital cameras, and high-resolution microdisplays for head-mounted displays. Such portable applications favor the high light output of OLEDs for readability in sunlight, and their low power drain.

The biggest technical problem for OLEDs is the limited lifetime of the organic materials. In particular, blue OLEDs historically have had a lifetime of around 14,000 hours (5 years at 8 hours a day) when used for flat-panel displays, which is lower than typical lifetime of LCD, LED or PDP technology – each currently rated for about 60,000 hours, depending on manufacturer and model.

The intrusion of water into displays can damage or destroy the organic materials. Therefore, improved sealing processes are important for practical manufacturing and may limit the longevity of more flexible displays.

OLED technology is used in commercial applications such as small screens for mobile phones and portable digital audio players (MP3 players), car radios, digital cameras, and high-resolution microdisplays for head-mounted displays. Such portable applications favor the high light output of OLEDs for readability in sunlight, and their low power drain. Portable displays are also used intermittently, so the lower lifespan of OLEDs is less important here.

Prototypes have been made of flexible and rollable displays which use OLED's unique characteristics. They use amorphous silicon a type of flexible foil rather then glass panels to protect the OLED, thus making them flexible unlike the current OLEDs tv's.

OLEDs have been used in most Motorola and Samsung color cell phones, as well as some Sony Ericsson phones, notably the Z610i, and some models of the Sony Walkman[43]. It is also found in the Creative Zen V/V Plus series of MP3 players. Nokia has also introduced recently some OLED products, including the 7900 Prism and Nokia 8800 Arte.

On October 1st, 2007, Sony became the first company to announce an OLED television.The XEL-1 11" OLED (Organic Light Emitting Diode) Digital Television sells for $2499.99 in Canada (as of April 24, 2008). They are available in the United States at select Sony Style stores for US$2499.99. - not a truly flexible tv, because it is displayed using glass not with the flexible foil called amorphous silicon.

The radically different manufacturing process of OLEDs lends itself to many advantages over flat-panel displays made with LCD technology. Since OLEDs can be printed onto any suitable substrate using an inkjet printer or even screen printing technologies,[30] they can theoretically have a significantly lower cost than LCDs or plasma displays. Printing OLEDs onto flexible substrates opens the door to new applications such as roll-up displays and displays embedded in fabrics or clothing.

OLEDs enable a greater range of colors, brightness, and viewing angle than LCDs, because OLED pixels directly emit light. OLED pixel colors appear correct and unshifted, even as the viewing angle approaches 90 degrees from normal. LCDs use a backlight and cannot show true black, while an "off" OLED element produces no light and consumes no power. Energy is also wasted in LCDs because they require polarizers which filter out about half of the light emitted by the backlight. Additionally, color filters in color LCDs filter out two-thirds of the light.

OLEDs also have a faster response time than standard LCD screens. Whereas a standard LCD currently has an average of 4-8 millisecond response time, an OLED can have less than 0.01ms response time.

Samsung unveiled a 31-inch OLED TV at the January 2008 CES in Las Vegas and is promising much larger screens to come. “We have the technological ability to make 40-inch OLED,” said a spokesman, before adding that it won’t be until 2010 that the company will be in a position to mass produce such panels: - But this wont be totally flexible because it will be encased in glass not using the amorphous silicon.


Sony flexible display


from this site.


Sony today unveiled a new screen that will forever change the future of electronic devices. This new 2.5-inch OLED screen is made of a glass substrate that allows you to casually bend the screen. Since the display is wafer-thin, you one day might see these inside magazines as advertisements or perhaps on the back of a cellphone for viewing movies. It uses organic TFT technology to keep clarity in-tact and to retain its 0.3mm thickness.

This display will allow for the development of bigger, better, lighter, and “softer” electronics Sony says. In case you were wondering, the screen has a resolution of 120×169 pixels and weighs only 1.5 grams. Extremely impressive. Imagine if this became a low-cost media solution years down the road. DIY video players made from magazine ads? I think so.

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From this site


No one can deny OLED displays are superior in quality to LCD or Plasma screens. One problem which has been constraining the commercialization of large-size OLED TVs, however, is the high level of power consumption.

On Monday however, Sony and Japanese chemical company Idemitsu announced they succeeded in increasing the internal quantum efficiency (IQE) in deep-blue fluorescent OLED devices to 28.5%. I know, right? Until today, 25% was believed to be the maximum level of luminous efficiency achievable. Among the RGB colors, blue OLED devices are the most energy-intensive.

The two companies have been jointly working on the improvement of OLED display technology since 2005. Sony Japan plans to mass-produce big-screen OLED TVs (20 inches and larger) at the end of 2009.

This is definitively good news since Sony’s current OLED TV XEL-1 is cool but simply too small (11 inches) and too expensive.

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Toshiba is trying to be even faster then Sony...

From this site

Toshiba isn’t about to let Sony get the upper hand in the television market. Yesterday, [October 3rd, 2007] Sony announced an 11-inch OLED TV that is only 0.3-inches thick, has a 1,000,000:1 contrast ratio, and costs $1745. Considered a huge leap in technology, now other companies are scrambling to get on the bandwagon. Toshiba is claiming that by 2009, a 30-inch OLED TV will be available for purchase, ready to compete with anything Sony might have up its sleeve.

One of the major issues with OLED displays is lifespan. Sony’s 11-incher is supposed to only get three to three-and-a-half years of continuous use. Though the average consumer probably won’t be watching that much television, it still isn’t comforting knowing that your TV is going to die eventually. No word yet on what price Toshiba’s 30-inch model will go for.

Toshiba pledges 30in OLED TV will ship in 2009

Monday, 30 June 2008

webcam

this is the cheapest unibrain webcam I found to buy in UK:

http://store.apple.com/uk/product/TL353ZM/A?mco=NzA4MDMy
it's for £89.95
  • Bright (F 2.0), glass elements, 4.3 mm focal length, lens
  • Sony Wfine 1/4" CCD
  • Two 400 Mbps FireWire ports
  • 640x480 video resolution
  • 30 frames per second
  • Mac OS 10.2.5 or higher
  • Any Mac with 1GHz or faster PowerPC G4, G5 or Intel processor
_____________________________________________

This one would be perfect:
Axis 216MFD-V 0279-003 Indoor Network Camera
the problem: £625.56
otherwise:
  • Video compression
    • Motion JPEG
    • MPEG-4 Part 2 (ISO/IEC 14496-2) with motion estimation,
    • Profiles: Advanced Simple Profile level 0-5 and Simple
    • Profile level 0-3
  • Resolutions
    • 24 resolutions from 1280x1024 to 160x90 via API
    • 22 selections via configuration web page
  • Frame rate
    • Motion JPEG: Up to 12 fps at 1280x1024
    • 20 fps at 1024x768 (partial scan)
    • 30 fps at 800x600 (partial scan)
    • MPEG-4: Up to 8 fps at 1280x1024
    • 13 fps at 1024x768 (partial scan)
    • 20 fps at 800x600 (partial scan)
    • Partial scan takes the data from the center region of the sensor and scales it down to present an image at optimal frame rate.
  • Video streaming
    • Simultaneous Motion JPEG and MPEG-4
    • Controllable frame rate and bandwidth
    • Constant and variable bit rate (MPEG-4)

  • ______________________________________

    Logitech QuickCam pro 9000 webcam
    review: http://www.photographypress.co.uk/reviews/review.phtml/2172/3196/logitech-quickcam-pro-9000-webcam.phtml
    From review:
    The only catch however is that while the webcam will work with a Mac, none of the software is Mac compatible.
    QuickCam software isn't optimized for Macs, so you're left without the audio and video optimization technology and, less importantly, the goofy video effects and filters.
    To buy: http://www.amazon.co.uk/gp/product/B000T5GMJE?ie=UTF8&tag=wwwpockelintc-21&linkCode=as2&camp=1634&creative=6738&creativeASIN=B000T5GMJE
    £44.78
    wide angle

    Interface Type: USB 2.0; USB cable 6 feet (1,8m)
    Carl Zeiss® lens
    Autofocus system
    Ultra-high resolution 2-megapixel sensor with RightLight™2 Technology
    Color depth: 24-bit true color
    Video capture: Up to 1600 x 1200 pixels (HD quality) (HD Video 960 x 720 pixels)
    Frame rate: Up to 30 frames per second
    Still image capture: 8 million pixels (with software enhancement)
    Built-in microphone with RightSound™ Technology



    Monday, 23 June 2008

    Flexible displays

    Video to flexible display: http://www.youtube.com/watch?v=vOYKAeBTiUg
    • Positives: It's flat, digital, light
    • Negatives: small, black & white
    • It could be potentially cheap
    • It's the technology which could be used in the future for our purpose, as it's flat and flexible to put on the curved wall. It just needs to get bigger/larger and colorful.
    Sony's flexible full color screen: http://www.youtube.com/watch?v=k6bkmPjVF-k&NR=1
    • Positives: flat, digital, light, in full colors
    • Negatives: still small but looks like it could be extended into the large sizes
    • It could be potentially expensive, at least now as it is a new technology - Sony is always expensive - but actually is also always interested in innovative ideas...
    Other videos of flexible screens:

    Tuesday, 17 June 2008

    Testing The Technology

    Hi guys, I'm just uploading my progress on the coding and technology. I just coded a flash file into a webcam very roughly. See here on my website for more details.

    I'll update when I do more!

    Helpful Sites:

    Neuro Productions Webcam Tutorial
    Adobe Tutorials 1 and 2

    Monday, 16 June 2008

    Motion capture + background subtraction

    Some research to the topic:

    1. Human Motion Capture Using a Combination of 2D Feature Tracking and 3D Visual Hull Reconstruction - very good link showing how to do subtraction, we might need just to use the 2D part. Looks very good, just we need to check how it would work in real time. http://www.mpi-inf.mpg.de/~theobalt/VisualHullTracking/index.html
    2. Real-time background subtraction (Updated) - blog, shows piece of the flash code, the guy sounds convinced that it works pretty well. B&W, good real time response. http://blog.je2050.de/2006/10/10/real-time-background-substraction/
    3. This guy has a blog with series of videos of his work: http://jorgecardoso.eu/blog/index.php?/categories/6-Processing
      It could be possible to contact him, he could be helpful. This is his contact: http://jorgecardoso.eu//
    I think this wouldn't look naturally. As we are using very real pictures to create feeling of the real view to the open space, the subtraction wouldn't work well.

    Worthers Original and other links

    The artist who did shadow monsters:
    http://www.worthersoriginal.com/viki/

    webcamxtra site about motion capture:
    http://webcamxtra.sourceforge.net/

    cv.jit site:
    http://www.iamas.ac.jp/~jovan02/cv/

    I had a look at the difference image technology and found out that it's used to capture 3D human motion without expensive systems. It's not exactly what we need. Have a look here:
    www.sfb588.uni-karlsruhe.de/publikationen/2006/R1_Azad_HRI06.pdf
    csdl.computer.org/comp/proceedings/icce/2002/1509/00/15090048.pdf

    David Rockeby

    This is his site:
    http://homepage.mac.com/davidrokeby/home.html

    And here he is explaining the software he is using, what is positive and negative:
    http://homepage.mac.com/davidrokeby/softVNS.html

    Sensor workshop notes (Dated Dec. 22, 2007)

    Here is the notes without drawing/illustration. A good introduction about sensors.

    Sensor Workshop (Dated Dec. 22, 2007)
    Lecture given by Nicolas Marechal (Interactive & Moving Image Sen. Tech.)

    • Suggested reading list:

    1. Rapid Prototyping of Applications on the mobile platform. – Mobile Python, Juergen Scheible, Ville Tuulos. [Publisher: Wiley]

    2. Physical computing. Sensing and controlling the physical world with computers. (Dan O’sullivan and Tom Lgae. [Publisher: Thomson/Course Technology]

    3. Making things talk. Practical Methods for Connection Physical Objects. [Publisher: O’Reilly]

    4. Processing. Aprogramming Handbook for visual Designers and Artists.- Reas and Fry (Casey Reas and Bez Fry)

    • Interactive Technologies
      Physical computing with a computer (flash, illustrator…)
      Using sensors
      Motion capture
      Physical computing without a computer
      Using actuators
      Serial communication

    1. Using a computer + Interactive software
    Processing
    --> free
    --> beta version CV. 135…
    --> Open GL. Library (3d rendering)
    --> Flash CS3 (£90) à version 8/ action script 3 / excellent for animation,
    easily interface with the web, database (xml)

    Max/ Msp/ Jitter (£230) --> version 5 is coming
    --> visual program lang.
    --> realtime video and fx (with core video)
    --> open GL. (fast video/ 3d rendering)
    --> motion capture
    --> excellent for ardio (MSP)
    --> works with rewire (arduio remote control)
    --> can be networked for sharing tasks
    --> arge community of users
    --> conclusions: little web compatibility

    Pure Data (free) --> similar to Max/ Msp/ Jitter
    VVV. Isadora (from free to£130) à visual programming

    2. Using a computer + Interactive software + hardware
    Interface-Z (easy but expensive)
    -->
    Midi protocol (low, max)
    --> 5v sensors
    --> Analog input are 7-bit (128) or 12-bit (95)
    --> Ready made sensors (with good connector)
    --> Smooth and noiseless
    --> No serial communication
    --> RFID., Motor control and relays are optional
    --> conclusions: midi is not the fastest
    --> proprietary sensors
    --> most expensive (80~100 EUR)

    Make controller (in the middle)
    --> USB (max 5m) or Ethermet connection (max 100m)
    --> 3.3 or 5v sensors
    --> OSC (open sound control) or XML protocol (via UPD)
    --> Analog input are translated in 10-bit (1024 values)
    --> Any sensors available on the market
    --> Excellent connectors
    --> Several motor library
    --> Web server
    --> Paralled and serial communication

    Arduino (a bit more different but cheap) – via fermata
    --> USB (max 5m)
    --> 3.3 or 5v sensors
    --> XML protocol (via TCP/ IP)
    --> Analog input are translated in 10-bit (1024 values)
    --> Any sensors are available on the market
    --> optional wireless (zigbee)
    --> cheap (£42) with the workshop kit
    --> sensitive to noise and no data smoothing
    --> large community, knowledge base
    --> conclusions: cheap connectors
    --> lack of moderation on the website
    --> 8k of memory
    --> Wireless via XBee

    Examples:
    --> City room (2007) by Nicolas Marechal
    -->
    www.silent-city.net
    --> Book: the poetic of space

    3. Sensors
    The physics of sensors
    Analog or digital
    Motion capture


    [Examples] :
    - round, flat, thin + connector
    - belt + connector
    - mat
    - the sensor wrapped in textile/ clothes + connector

    Force Sensor Resistor = FSR --> measure touch, force, pressure

    Sound wave:
    - condenser microphone
    - microphone
    - contact microphone (piezze)
    - ultrasonic telemeter

    Electromagnetic spectrum

    Light (visible waves): Light Dependent Resister (LDR)
    - directive LDR (interface-Z)
    - camera or webcam
    - Ultra directive LDR ( interface-Z)

    Infra-red waves
    - non-linear response
    - more sensitive when close
    - distance measuring sensor

    Passive Infra-Red = PIR
    Electromagnetic Wave: Radio-frequency identification (RFID)
    - round RFID (interface-Z)
    - square (interface-Z)

    4. Types of Sensors
    Digital = on / off ( ex.: Switch)
    Analog = variable voltage (0~1024) in 10 bits (ex. : Potential meter)
    PWM (Pulse Width Modulated) (ex.: accelerometer)

    5. Eyes web.
    http://musart.dist.unique
    Cv.jit
    http://house.propose.it.co.uk (Reconfigurable House)
    www.tinker.it

    Max/MSP/Jitter

    Free Download of the 30 day demo.

    tech informations...maybe useful, have a look.

    hi Taz, here are some links maybe useful for you.

    One of my flatmate has done projects related to webcam. One simple project he showed me just last night is using his laptop's webcam, when I move my head, I can see different view of the video displayed on the screen (made by flash, similar to the way you explained to me during meeting, use webcam to replace mouse click). He gave me some links as belowed, I am not sure it's useful or not. Have a look

    Inspiration

    Technical

    Wednesday, 4 June 2008

    Touch Screens

    Thus far in my research, the easiest and most cost efficient way to create a touch screen is to use an existing computer and screen, buy a touch tablet to go over the screen, install the appropriate drivers and and voila! No need for major coding, except for what is needed for flash. The tablet configures mouse clicks into touch driven movements. 

    And, luckily enough, they're not that expensive either! 

    Useful links:

    NAVISIS - Korean company that can ship their tablet. Pictures of the tablet.
    Touchscreens.com - American company.


    Monday, 2 June 2008

    Smart Film

    Here are the links of "Smart film" I mentioned during last, last meeting.

    It's a very thin film and can be applied in rooms, windows, screens... etc.
    The original idea is to combine with Architeture, to be an electric curtain, or interior decoration for office or house.

    examples of conference room, car sky window, rest room, combine with LED,

    Saturday, 31 May 2008

    Interactive Multitouch Display

    Interactive Multitouch Display

    Between the Apple iPhone and Microsoft's interactive table, multi-touch displays are all the rage. This instructable will show you how to turn your lcd projector into an interactive multi-touch display table using a few cheap components readily available from the hardware store.

    The tutorial on this page maybe very useful for us.......

    Make your own touch-screen barcode scanner

    Make your own touch-screen barcode scanner


    For all you obsessive-compulsive types out there who need to keep track of every single box of paper clips and old Popular Mechanics magazines crammed into your overstuffed desk drawers, Max's App Note Blog has posted an easy way to categorize your useless swag with a do-it-yourself touch-screen barcode scanner. Little more than a standard commercial touch-screen attached to a Metrologic Voyager scanner with a RS232 null-modem cable (instructions for building your own are included), this project has all sorts of practical applications, from making sure the nano you just bought isn't some cheap knockoff to giving your kids a head start on the technology they'll need to master in order to become successful grocery store cashiers. And if for some reason you fall upon hard times and are forced to sell off most of your possessions, the touch-screen barcode scanner will make your fire sale look that much more professional to the folks snatching up your treasured gear at insultingly low prices.

    Reflective light sensors

    Reflective light sensors (RLSs):

    are frequently employed to sense an object's presence because they are easy to use.
    An RLS differs from other light sensors in that the target does not simply break a light beam but reflects light to a detector.

    Through the years, RLSs have been refined so that they are less sensitive to ambient light and can detect minute or transparent objects. Some devices can even determine the distance between sensor and object, thereby offering an alternative to ultrasonic systems.

    While in general, RLSs are becoming smaller, two divergent trends are emerging as well. One group of sensors is becoming simpler, basically containing only a light source and detector. Sensor output is a simple on/off signal, and users provide the power supply and signal processing circuitry.

    The other group is becoming full featured. These devices contain a power supply and logic. Users program the device by setting switches or with a PC.

    Motion Capture Sensors

    Motion capture, motion tracking, or mocap is a technique of digitally recording movements.

    http://www.youtube.com/watch?v=oXG6PI_yXZY
    Publish Post

    Magnetic Motion Capture Systems:

    Magnetic motion capture systems utilize sensors placed on the body to measure the low-frequency magnetic field generated by a transmitter source. The sensors and source are cabled to an electronic control unit that correlates their reported locations within the field. The electronic control units are networked with a host computer that uses a software driver to represent these positions and rotations in 3D space.

    Magnetic systems use 6 to 11 or more sensors per person to record body joint motion. The sensors report position and rotational information. Inverse kinematics (IK) is used to solve the angles for the various body joints, and compensate for the fact that the sensors are offset from the actual joint's center of rotation.

    I think that we wont be using this kind of sensor.

    Infra Red Sensors

    What applications are infra red detectors used for?
    Infrared detectors are used in a wide range of applications but include:-
    • Non Contact temperature sensing
    • Infra red gas analysis
    • Flame detection
    • Temperature control systems
    • Detection of human presence
    • Infra red spectroscopy

    (The wii remote has in IR sensor)

    This sensor maybe what we need to detect where a person is located.

    A Passive InfraRed sensor (PIR sensor) is an electronic device which measures infrared light radiating from objects in its field of view. PIRs are often used in the construction of PIR-based motion detectors (see below). Apparent motion is detected when an infrared source with one temperature, such as a human, passes in front of an infrared source with another temperature, such as a wall.

    All objects emit what is known as black body radiation. This energy is invisible to the human eye but can be detected by electronic devices designed for such a purpose. The term 'passive' in this instance means the PIR does not emit energy of any type but merely accepts incoming infrared radiation.

    Detection of human presence:-
    Most of us are aware of infra red detectors being used in intruder alarms in our homes and offices. Also the police use infra red imaging to detect and track people in the dark and the fire brigade use infra red cameras to detect the presence of humans in major catastrophes such as collapsed buildings etc.

    More Info