- more media - convergence, falling text - nice effect
- interesting, new technology, little guy following - getting attention, human interaction, collaboration
- technology
- relaxing, good example of interaction connected with sound
- more information, you get everything easily (not too faraway, no need to go on your knees)
- creative
- convergence, public space
- spacial (3D), minimal with strong impression, use of colors, very good concept
- visual effect, interact while you are passing - you don't need to do any gesture
- concept of the line, very multiuser, effect of the light (light pulse mode)
- looks nice visually, it's fun
- cute, identification with the pet - emotional design, many emotions/reactions, concept - most human
- people can leave lasting impression, combination of more media
- different technology, different, it can react to whole body
- reacts even when you don't interact, concept, would be good on public space
- works when you walk forwards or backwards, visually appealing, very effective when single user - they knew they are interacting, technology
Negatives
- just sending message, you don't interact directly, hard to find out that you can actually interact
- annoying you can't see what is in the shopping window
- covering the seen too much, it's nearly claustrofobic, you don't see what is on the picture - I want to see the dress
- slow reaction, confusion, you need to be quite close, you aren't sure if you are interacting or not, not innovative
- you need to be close, very office, not playful, is it really helpful for office - has it real function?
- just projected desktop, not innovative, it's projected over him and created shadow, bad quality of projection, like projected touch screen, you nearly need to go on your knees to interact with the bottom, slow - so quicker to use a mouse, wouldn't be useful even for presentations, you need to draw next to yourself - not in the front
- not many users
- you can't see your own interaction, interaction can be very short if you only walk through, you need to walk around the column
- it's too above
- getting bored very quickly (just grabing bottles), you need to be in line, just walk through
- not multiuser, delay, you need to be close, dog gets confused, projection makes shadow/siluet over the view
- hard to get point of it, would people be encouraged enough to send messages?
- slow, you need to be close, less visually stimulating, you need lots of camera lenses
- too slow, not the best technology
- not sure of the point of it - just to show up?, when multiuser nobody knows what they are actually doing
In relation to our project
- mobile technology
- or other media, not just users
- video interaction
- landscape
- open space
- nature
- human interaction
- getting attention
- collaboration
- not to cover the important information
- relaxing feeling
- some information??
- make sure we don't do something like desktop
- creativity
- use of the touch screen to control the wall (when more modes)
- convergence of different media
- minimalist approach
- simplicity - it doesn't have really floors
- passive interaction needs to be considered
- would work on crowded platform
- the line could be related to the tube line with stations
- to advertise - use a game via brand awareness, not typical like-print ads
- aducation
- landscape background for the game - would help to the underground disconnection from overground
- something like oystergotchi, people could relate to it
- flash use
- convergence
- but we should keep it simpler
- the mode of standing/waiting people who are doing nothing but the wall interacts
- whole body use
- the simple concept
- possible use in sport game
- technology - similar use we need
- for general public - same target audience
- visually interesting for people - good design
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